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Physically-based Simulation in Computer Graphics (PhysSim(A))
- Lecturer
- Prof. Dr.-Ing. Tobias Günther
- Details
- Vorlesung
Präsenz , ECTS studies, ECTS credits: 2,5
nur Fachstudium, Sprache Englisch
Time and place: Thu 10:15 - 11:45, 00.151-113
- Fields of study
- WF CE-BA-TW ab 5 (ECTS-Credits: 5)
WF CE-MA-INF ab 1 (ECTS-Credits: 5)
WF INF-BA-V-GD ab 5 (ECTS-Credits: 5)
WF INF-MA ab 1 (ECTS-Credits: 5)
- Contents
- Over the past decades, computer graphics became a vital component of the entertainment industry. Whether in regards to video games, animation movies, or visual effects in live action productions, computer animation brings virtual worlds to life. Thereby, physically-based simulations are required to reach the necessary degree of realism. Based on differential equations and numerical methods to solve them, this lecture will cover a series of algorithms used to implement physically-based simulations. Among others, we are concerned with:
kinematics and dynamics of motion (generalized coordinates),
numerical time integration techniques (explicit and implicit time integration),
rigid bodies (simulation, collision detection and response),
deformable objects (mass-spring-systems, finite-elements and thin shells),
grid-based fluid simulation (fractional step method),
particle-based fluid simulation (smoothed particle hydrodynamics and viscosity),
hybrid fluid simulation (fluid implicit particle FLIP, liquid-air interfaces),
adding detail to smoke, fire (vorticity confinement, wavelet turbulence),
shallow water waves and oceans
This practical course consists of lectures, programming exercises, and a group programming project.
(automatisch geplant, erwartete Hörerzahl original: 30, fixe Veranstaltung: nein)
- ECTS information:
- Credits: 2,5
- Additional information
- Keywords: Computer Graphics, Simulation
Expected participants: 30, Maximale Teilnehmerzahl: 40
www: https://www.studon.fau.de/crs4029933.html
- Assigned lectures
- UE ([präsenz]):Tutorials to Physically-based Simulation in Computer Graphics
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Lecturer: Prof. Dr.-Ing. Tobias Günther
Time and place: Tue 14:15 - 15:45, 00.151-113
- Verwendung in folgenden UnivIS-Modulen
- Startsemester WS 2022/2023:
- Physically-based Simulation in Computer Graphics (PhysSim)
- Department: Chair of Computer Science 9 (Computer Graphics)
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