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Designing Gamified Systems (@EELISA) (GamEU)

Persons in charge
Prof. Dr. Benedikt Morschheuser, Gastredner, Tutoren

Details
Vorlesung mit Übung
Online
4 cred.h, ECTS studies, ECTS credits: 5
für Anfänger geeignet, geeignet als Schlüsselqualifikation, Sprache Englisch, This course has reserved places for international European EELISA students: https://eelisa.eu

Fields of study
WF IIS-MA 1 (ECTS-Credits: 5)
WF IIS-MA 2 (ECTS-Credits: 5)
WF IIS-MA 3 (ECTS-Credits: 5)
WF IIS-MA 4 (ECTS-Credits: 5)
WF WING-MA ab 1 (ECTS-Credits: 5)
WF ICT-MA ab 1 (ECTS-Credits: 5)
WF EEI-MA ab 1 (ECTS-Credits: 5)

Contents
Driven by the rising popularity of (video) games, technology, business and society are increasingly influenced and penetrated by games and trends of the gaming industry. One of the probably most important phenomena of this multi-faceted development is “gamification”, which addresses the use of design principles and features from games in information systems, process or service design.
Gamification’s popularity stems from the notion that games are a pinnacle form of hedonic information systems and thus are particularly effective in invoking intrinsic motivation and experiences such as autonomy, mastery, flow, immersion, relatedness and overall enjoyment. Across industries, marketers, designers and developers are thus using gamification as a design approach when engineering digital products and services with the purpose of inducing gameful experiences, influencing human motivation and even change behavior in various contexts.

This course

  • teaches the key concepts, design patterns, and approaches of motivational, hedonic (i.e. games and video games), social and gamified information systems.

  • offers deep insights into advanced concepts and theoretical foundations of game design, motivational psychology, and information system design.

  • introduces methods and frameworks for designing gamified systems and managing gamification projects.

  • discusses latest research findings and the potential impact of gamification on society, economy and everyday life.

Capstone Project:
The course is complemented with a practical project, where students in a team select and apply design methods & techniques in order to create a prototype of a gamified / hedonic information system. Within this project the students can apply knowledge and skills acquired in this lecture and their studies in a challenging context.

Tutorials:
The sessions are accompanied by tutorials, where students can learn the basics of developing games in Unity3D, as well as discuss current challenges in the implementation of their projects.

EELISA:
In the winter semester, this course is offered as part of the European Engineering Learning Innovation and Science Alliance (EELISA – https://eelisa.eu). Thus, we have reserved seats for EELISA students. The EELISA cooperation will give the lecture an even more international setting and allow FAU students to collaborate in their projects with interdisciplinary students from all over Europe. Further, the course will have an adapted scope, focussing on engineering and the gamification of fields, such as mobility, production, cities, logistics, and technologies.

ECTS information:
Credits: 5

Additional information
Keywords: Gamification, Interactive Information Systems, HCI, Customer Engagement, Social Computing, Hedonic Systems, Games, EELISA
Expected participants: 25, Maximale Teilnehmerzahl: 30
www: https://gamification.rw.fau.eu/courses/designing-gamified-systems-ma-eelisa/
Registration is required for this lecture.
Registration starts on Monday, 30.8.2021 and lasts till Friday, 8.10.2021 über: StudOn.

Verwendung in folgenden UnivIS-Modulen
Startsemester WS 2021/2022:
Designing Gamified Systems (@EELISA) (GamEU)

Department: Assistant Professorship of Information Systems (Gamification)
Courses
    
Thu  13:15 - 14:45, 15:00 - 16:30  Zoom-Meeting
Kurs Designing Gamified Systems (@EELISA) (GamEU), erwartete Teilnehmer: 15, maximale Teilnehmer: 25. Registration starts on Monday, 30.8.2021 and lasts till Friday, 8.10.2021.
Benedikt Morschheuser
Gastredner
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