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Advanced Game Physics (AGPhys)

Lecturers
M. Sc. Matteo Colaianni, Dr. Roberto Grosso

Details
Praktikum
8 cred.h, benoteter certificate, ECTS studies, ECTS credits: 10, Sprache Deutsch
Time and place: Mon 10:00 - 12:00, 01.133-128; Wed 14:00 - 16:00, 01.133-128

Fields of study
WPF INF-MA ab 1

Prerequisites / Organisational information
-AlgoKS

Contents
  • Particle System
  • Rigid Body Movement

  • Collision Detection and Response

  • Softbody Deformation (Cloth)

  • Collision of Softbodies

Remark: all software implementation will be done in CUDA

Recommended literature
  • GPU Gems 3: Programming Techniques for High-Performance Graphics and General-Purpose Computation
  • David H. Eberly, Game Physics

ECTS information:
Credits: 10

Additional information
Expected participants: 10, Maximale Teilnehmerzahl: 11
Registration is required for this lecture.
Registration starts on Monday, 14.7.2014 and lasts till Sunday, 5.10.2014 über: StudOn.

Verwendung in folgenden UnivIS-Modulen
Startsemester WS 2014/2015:
Advanced Game Physics (AGPhys)

Department: Chair of Computer Science 9 (Computer Graphics)
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