Agile methods and related software development processes
Scrum roles, process practices, including product and engineering management
Technical practices like refactoring, continuous integration, and test-driven development
Principles and best practices of open source software development
The project is a software development project in which each student team works with an industry partner who provides the idea for the project. This is a practical hands-on experience. Students can play one of two primary roles:
Product owner. In this function, a student defines, prioritizes, communicates, and reviews requirements. The total effort adds up to 5 ECTS.
Software developer. In this function, a student estimates their effort for requirements and implements them. The total effort adds up to 10 ECTS.
Students will be organized into teams of 7-8 people, combining product owners with software developers. An industry partner will provide requirements to be worked out in detail by the product owners and to be realized by the software developers. The available projects will be presented in the run-up to the course.
Class consists of a 90min lecture followed by a 90min team meeting. Rooms and times for team meetings are assigned at the beginning of the semester.
You must be able to regularly participate in the team meetings. If you can't, do not sign up for this course. Students choosing the software developer role must have prior software development experience.